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ICMCS
2007
IEEE
116views Multimedia» more  ICMCS 2007»
15 years 10 months ago
Viewpoint-Dependent Quality Control on Microfacet Billboarding Model for Sports Video
We propose a new on-line modeling and rendering method for visualizing players in sports. This method targets the intricate geometry of players in sports such as wrestling. Our sy...
Hitoshi Furuya, Itaru Kitahara, Yoshinari Kameda, ...
VR
2007
IEEE
214views Virtual Reality» more  VR 2007»
15 years 10 months ago
Single View Camera Calibration for Augmented Virtual Environments
Augmented Virtual Environments (AVE) are very effective in the application of surveillance, in which multiple video streams are projected onto a 3D urban model for better visualiz...
Lu Wang, Suya You, Ulrich Neumann
VAST
2004
ACM
15 years 9 months ago
Digital reconstruction of the Arrigo VII funerary complex
The results of a project aimed to the study, reconstruction and presentation to the public of a monument disassembled and dispersed, the mausoleum of the emperor Arrigo VII, are p...
Clara Baracchini, Antonio Brogi, Marco Callieri, L...
FLAIRS
2008
15 years 6 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
CG
1999
Springer
15 years 3 months ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser