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126
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VL
1999
IEEE
103views Visual Languages» more  VL 1999»
15 years 7 months ago
ZASH: A Browsing System for Multi-Dimensional Data
This paper described a browsing system for movie database. The system, named ZASH, was designed and developed to explore the following features: (1) the use of multiple 2D planes ...
Emiko Orimo, Hideki Koike
VVS
1998
IEEE
115views Visualization» more  VVS 1998»
15 years 7 months ago
Extracting ISO-Valued Features in 4-Dimensional Scalar Fields
Isosurfaces are an important tool for finding features in 3D scalar data. This paper describes how recursive contour meshing is applied to extract similar features in 4-dimensiona...
Chris Weigle, David C. Banks
3DPVT
2004
IEEE
140views Visualization» more  3DPVT 2004»
15 years 7 months ago
Fusing Multiple Color Images for Texturing Models
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Alexander Agathos, Robert B. Fish...
3DPVT
2006
IEEE
158views Visualization» more  3DPVT 2006»
15 years 7 months ago
Revealing Significant Medial Structure in Polyhedral Meshes
Medial surfaces are popular representations of 3D objects in vision, graphics and geometric modeling. They capture relevant symmetries and part hierarchies and also allow for deta...
Svetlana Stolpner, Kaleem Siddiqi
3DPVT
2004
IEEE
131views Visualization» more  3DPVT 2004»
15 years 7 months ago
Viewpoint Consistent Texture Synthesis
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool