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» Visualizing 3D Flow
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106
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CG
2006
Springer
15 years 3 months ago
A realtime immersive application with realistic lighting: The Parthenon
Off-line rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardwa...
Marco Callieri, Paul E. Debevec, J. Pair, Roberto ...
IVC
2008
95views more  IVC 2008»
15 years 3 months ago
Computer vision techniques for forest fire perception
This paper presents computer vision techniques for forest fire perception involving measurement of forest fire properties (fire front, flame height, flame inclination angle, fire ...
J. Ramiro Martinez de Dios, Begoña C. Arrue...
156
Voted
IVC
2008
203views more  IVC 2008»
15 years 3 months ago
Multi-modal tracking using texture changes
We present a method for efficiently generating a representation of a multi-modal posterior probability distribution. The technique combines ideas from RANSAC and particle filterin...
Christopher Kemp, Tom Drummond
VC
2008
99views more  VC 2008»
15 years 3 months ago
Inversion handling for stable deformable modeling
In 3D deformable modeling approaches based on FEM, inverted tetrahedral elements can cause undesired visual artifacts and the breakdown of the simulation. As inversion can never be...
Ruediger Schmedding, Matthias Teschner
BMVC
2010
15 years 1 months ago
Reducing mismatching under time-pressure by reasoning about visibility and occlusion
Three methods are explored which help indicate whether feature points are potentially visible or occluded in the matching phase of the keyframe-based real-time visual SLAM system....
Somkiat Wangsiripitak, David W. Murray