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3DPVT
2006
IEEE
167views Visualization» more  3DPVT 2006»
15 years 9 months ago
Hierarchical Representation of Virtual Cities for Progressive Transmission over Networks
Interactive network-based navigation over large urban environments raises difficult problems due to the size and complexity of these scenes. In this paper, we present a clientser...
Jérôme Royan, R. Balter, Christian Bo...
3DPVT
2006
IEEE
136views Visualization» more  3DPVT 2006»
15 years 9 months ago
Image Guided Geometry Inference
We introduce a new method for filling holes in geometry obtained from 3D range scanners. Our method makes use of 2D images of the areas where geometric data is missing. The 2D im...
Songhua Xu, Athinodoros S. Georghiades, Holly E. R...
3DPVT
2006
IEEE
147views Visualization» more  3DPVT 2006»
15 years 9 months ago
Efficient Constraint Evaluation Algorithms for Hierarchical Next-Best-View Planning
We recently proposed a new and efficient next-bestview algorithm for 3D reconstruction of indoor scenes using active range sensing. We overcome the computation difficulty of evalu...
Kok-Lim Low, Anselmo Lastra
129
Voted
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
15 years 9 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
127
Voted
3DPVT
2006
IEEE
169views Visualization» more  3DPVT 2006»
15 years 9 months ago
Angle Independent Bundle Adjustment Refinement
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...