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VISUALIZATION
2000
IEEE
15 years 7 months ago
Image based rendering with stable frame rates
This paper presents an efficient keyframeless image-based rendering technique. An intermediate image is used to exploit the coherences among neighboring frames. The pixels in the...
Huamin Qu, Ming Wan, Jiafa Qin, Arie E. Kaufman
VISUALIZATION
2000
IEEE
15 years 7 months ago
Hardware-accelerated volume and isosurface rendering based on cell-projection
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
Stefan Röttger, Martin Kraus, Thomas Ertl
VISUALIZATION
2000
IEEE
15 years 7 months ago
A flow-guided streamline seeding strategy
This paper presents a seed placement strategy for streamlines based on flow features in the dataset. The primary goal of our seeding strategy is to capture flow patterns in the ...
Vivek Verma, David T. Kao, Alex Pang
VISUALIZATION
1998
IEEE
15 years 7 months ago
Image-based rendering with occlusions via cubist images
We attack the problem of image-based rendering with occlusions and general camera motions by using distorted multiperspective images; such images provide multiple-viewpoint photom...
Andrew J. Hanson, Eric A. Wernert
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
15 years 7 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...