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RT
2004
Springer
15 years 5 months ago
Real-time appearance preserving out-of-core rendering with shadows
Despite recent advances in finding efficient LOD-representations for gigantic 3D objects, rendering of complex, gigabyte-sized models and environments is still a challenging tas...
Michael Guthe, Pavel Borodin, Ákos Bal&aacu...
RT
2001
Springer
15 years 4 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
VRML
1999
ACM
15 years 4 months ago
VIRTUS: A Collaborative Multi-User Platform
VRML is a file format for the description of dynamic scene graphs containing 3D objects with their visual appearance, multimedia content, an event model, and scripting capabilitie...
Kurt Saar
HPCN
1999
Springer
15 years 4 months ago
GeoFEM: High Performance Parallel FEM for Solid Earth
hima and I. Fujishiro, "Measuring volumetric coherence," In ACM SIGGRAPH98 Conference Abstracts and Applications, p.260, July 1998. 1999 K.Garatani, H.Nakamura, H.Okuda a...
Kazuteru Garatani, Hisashi Nakamura, Hiroshi Okuda...
VECPAR
1998
Springer
15 years 4 months ago
Simulating Magnetised Plasma with the Versatile Advection Code
Abstract. Matter in the universe mainly consists of plasma. The dynamics of plasmas is controlled by magnetic fields. To simulate the evolution of magnetised plasma, we solve the e...
Rony Keppens, Gábor Tóth