Fast Oriented Line Integral Convolution (FROLIC), which is a variant of LIC, illustrates 2D vector fields by approximating a streamlet by a set of disks with varying intensity. FR...
This paper considers a fundamental problem in visual motion perception, namely the problem of egomotion estimation based on visual input. Many of the existing techniques for solvin...
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video. As in classical model-based video coding, the geometry, ...
Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
Recently, research in 3D computer graphics and interaction has started to move beyond the narrow domain of single object authoring and inspection, and has begun to consider comple...
James McCrae, Michael Glueck, Tovi Grossman, Azam ...