The paper presents a virtual reality modeling system based on interactive web technologies. The system’s goal is to provide a user-friendly virtual environment for the developme...
This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
We propose artificial potential fields as a support theory for a feature linking algorithm. This algorithm operates on 3D triangle meshes derived from multiple range scans of an o...
3D texture-based volume rendering is a popular way of realizing direct volume visualization on graphics hardware. However, the slice-oriented texture memory layout of many current...
Smartphones are suitable as interactive visualization platform for high quality 3D models representing, for example, faces. We provide an efficient implementation of a point-based...