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» Visualizing 3D Flow
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117
Voted
IV
2002
IEEE
152views Visualization» more  IV 2002»
15 years 5 months ago
3D Character Modeling in Virtual Reality
The paper presents a virtual reality modeling system based on interactive web technologies. The system’s goal is to provide a user-friendly virtual environment for the developme...
Szilárd Kiss
109
Voted
3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
15 years 4 months ago
Blind Watermarking of 3D Shapes using Localized Constraints
This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
Adrian G. Bors
3DPVT
2006
IEEE
187views Visualization» more  3DPVT 2006»
15 years 4 months ago
Linking Feature Lines on 3D Triangle Meshes with Artificial Potential Fields
We propose artificial potential fields as a support theory for a feature linking algorithm. This algorithm operates on 3D triangle meshes derived from multiple range scans of an o...
David L. Page, Andreas Koschan, Mongi A. Abidi
104
Voted
CGI
2004
IEEE
15 years 4 months ago
Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering
3D texture-based volume rendering is a popular way of realizing direct volume visualization on graphics hardware. However, the slice-oriented texture memory layout of many current...
Daniel Weiskopf, Manfred Weiler, Thomas Ertl
102
Voted
MC
2008
170views Computer Science» more  MC 2008»
15 years 2 months ago
Interactive high definition 3D face rendering on common mobile devices
Smartphones are suitable as interactive visualization platform for high quality 3D models representing, for example, faces. We provide an efficient implementation of a point-based...
Peter Barth, Ulrich Schwanecke, Friederike Wild