We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
Abstract. To convert an interlaced video into a progressive one effectively, de-interlacing techniques have been developed. However, existing de-interlacing techniques can not per...
This paper presents a postprocessing technique based on the theory of projections onto convex sets (POCS) to reduce the blocking artifacts in low bit rate BDCT-coded images. In the...
Yoon Kim, Chun-Su Park, Kyunghun Jang, Sung-Jea Ko
In the so-called Information-Explosion Era, astronomical amount of information is ubiquitously produced and digitally stored. It is getting more and more convenient for cooperative...