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ICRA
2009
IEEE
155views Robotics» more  ICRA 2009»
15 years 2 months ago
Active multi-view object search on a humanoid head
Visual search is a common daily human activity and a prerequisite to the interaction with objects encountered in cluttered environments. Humanoid robots that are supposed to take p...
Kai Welke, Tamim Asfour, Rüdiger Dillmann
GANDC
2011
105views more  GANDC 2011»
14 years 4 months ago
Adjacent versus coincident representations of geospatial uncertainty: Which promote better decisions?
3D geological models commonly built to manage natural resources are much affected by uncertainty because most of the subsurface is inaccessible to direct observation. Appropriate ...
Thomas Viard, Guillaume Caumon, Bruno Lévy
PUC
2006
158views more  PUC 2006»
15 years 4 months ago
Can we do without GUIs? Gesture and speech interaction with a patient information system
We have developed a gesture input system that provides a common interaction technique across mobile, wearable and ubiquitous computing devices of diverse form factors. In this pap...
Eamonn O'Neill, Manasawee Kaenampornpan, Vassilis ...
MVA
2000
249views Computer Vision» more  MVA 2000»
15 years 5 months ago
3D City Modeling with Laser Range Data and 2D Maps
Visualizations and simulations in an urban environment need 3D digital maps rather than traditional 2D maps, and constructing 3D maps from multiple data sources has become a promi...
Pingtao Wang, Takeshi Doihara, Kazuo Oda, Wei Lu
ICPR
2006
IEEE
16 years 5 months ago
Initialization and System Modeling in 3-D Pose Tracking
Initialization and choice of adequate motion models are two important but seldom discussed problems in 3D modelbased pose (position and orientation) tracking. In this paper, we pr...
Danica Kragic, Ville Kyrki