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115
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3DUI
2011
75views more  3DUI 2011»
14 years 3 months ago
Dropping the ball: Releasing a virtual grasp
We present a method for improved release of whole-hand virtual grasps. It addresses the problem of objects “sticking” during release after the user’s (real) fingers interpen...
Mores Prachyabrued, Christoph W. Borst
ICIP
2003
IEEE
16 years 5 months ago
Gesture segmentation in complex motion sequences
Complex human motion sequences (such as dances) are typically analyzed by segmenting them into shorter motion sequences, called gestures. However, this segmentation process is sub...
Kanav Kahol, Priyamvada Tripathi, Sethuraman Panch...
123
Voted
ICPR
2006
IEEE
16 years 4 months ago
Volume Motion Template for View-Invariant Gesture Recognition
The representation of gestures changes dynamically, depending on camera viewpoints. This camera viewpoints problem is difficult to solve in environments with a single directional ...
Myung-Cheol Roh, Ho-Kuen Shin, Sang-Woong Lee, Seo...
113
Voted
ACCV
2006
Springer
15 years 9 months ago
A Bottom up Algebraic Approach to Motion Segmentation
We present a bottom up algebraic approach for segmenting multiple 2D motion models directly from the partial derivatives of an image sequence. Our method fits a polynomial called ...
Dheeraj Singaraju, René Vidal