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VIP
2000
14 years 11 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan
AGENTS
2000
Springer
15 years 2 months ago
Expressive autonomous cinematography for interactive virtual environments
We have created an automatic cinematography system for interactive virtual environments. This system controls a virtual camera and lights in a three-dimensional virtual world inha...
Bill Tomlinson, Bruce Blumberg, Delphine Nain
ICASSP
2010
IEEE
14 years 9 months ago
Characterization of movie genre based on music score
While it is clear that the full emotional effect of a movie scene is carried through the successful interpretation of audio and visual information, music still carries a significa...
Aida Austin, Elliot Moore II, Udit Gupta, Parag Ch...
GW
2003
Springer
310views Biometrics» more  GW 2003»
15 years 2 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
ICMCS
1997
IEEE
140views Multimedia» more  ICMCS 1997»
15 years 1 months ago
MusiKalscope: A Graphical Musical Instrument
This paper introduces a new multi-media system for musical and graphical expression called MusiKalscope. Inside of MusiKalscope are two sub-systems: RhyMe and the Iamascope, conne...
Sidney Fels, Kazushi Nishimoto, Kenji Mase