Optimal mode selection for video coding is important in minimizing visual distortion given a rate constraint, and it has been studied in the literature using a single previous mac...
Our previous work introduced a 3D particle visualization framework that viewed each data point as being a particle affected by gravitational forces. We showed the use of this tool ...
Interactive direct visualization of 3D data requires fast update rates and the ability to extract regions of interest from the surrounding data. We have implemented MultiValued Cl...
Terry S. Yoo, Ulrich Neumann, Henry Fuchs, Stephen...
This article presents a novel method for computing the visual hull of a solid bounded by a smooth surface and observed by a finite set of cameras. The visual hull is the intersect...
This paper discusses the problem of subdividing unstructured mesh topologies containing hexahedra, prisms, pyramids and tetrahedra into a consistent set of only tetrahedra, while ...