In this paper, we present and describe VanetMobiSim, a generator of realistic vehicular movement traces for telecommunication networks simulators. VanetMobiSim mobility descriptio...
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
— In this paper a new decoupled imaged-based control scheme is proposed from projection onto a unit sphere. This control scheme is based on moment invariants to 3D rotational mot...
— This paper proposes a method to control an I4R parallel robot by the observation of its legs with a calibrated camera. We show that the control law depends only on the edges of...
Animation scripts are an integral part of developing computer games: they describe which character animations to play and when to switch between animations. These scripts are ofte...