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VIS
2007
IEEE
101views Visualization» more  VIS 2007»
15 years 11 months ago
Random-Accessible Compressed Triangle Meshes
With the exponential growth in size of geometric data, it is becoming increasingly important to make effective use of multilevel caches, limited disk storage, and bandwidth. As a r...
Sung-Eui Yoon, Peter Lindstrom
85
Voted
VLDB
2007
ACM
114views Database» more  VLDB 2007»
15 years 3 months ago
IndeGS: Index Supported Graphics Data Server for CFD Data Postprocessing
Virtual reality techniques particularly in the field of CFD (computational fluid dynamics) are of growing importance due to their ability to offer comfortable means to interact...
Christoph Brochhaus, Thomas Seidl
VISUALIZATION
2005
IEEE
15 years 3 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
VISUALIZATION
2005
IEEE
15 years 3 months ago
Streaming Meshes
Recent years have seen an immense increase in the complexity of geometric data sets. Today’s gigabyte-sized polygon models can no longer be completely loaded into the main memor...
Martin Isenburg, Peter Lindstrom
VISUALIZATION
2000
IEEE
15 years 2 months ago
FastSplats: optimized splatting on rectilinear grids
Splatting is widely applied in many areas, including volume, point-based, and image-based rendering. Improvements to splatting, such as eliminating popping and color bleeding, occ...
Jian Huang, Roger Crawfis, Naeem Shareef, Klaus Mu...