A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Dynamic UML models like sequence diagrams (SD) lack sufficient formal semantics, making it difficult to build automated tools for their analysis, simulation and validation. A commo...
Marouane Kessentini, Arbi Bouchoucha, Houari A. Sa...
— We present a system for Monocular Simultaneous Localization and Mapping (Mono-SLAM) relying solely on video input. Our algorithm makes it possible to precisely estimate the cam...
— Accurate full 3 axis orientation is computed using a low cost calibrated camera. We present a simultaneous sensor location and mapping method that uses a purely rotating camera...
This paper describes a method of human short hair modeling and real time animation. A method is proposed to model the short hair. First, a hair style model is derived from a scalp...