We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Volume rendering of multiple intersecting volumetric objects is a difficult visualization task, especially if different rendering styles need to be applied to the components, in o...
Location-Based Services (LBS) are more and more commonly accessed through PDA or smart phones. As portals deriving of services delivered by a unique provider are easy to define, t...
Silvia E. Gordillo, Robert Laurini, Catalina Mosta...
We present a probabilistic generative model of visual attributes, together with an efficient learning algorithm. Attributes are visual qualities of objects, such as ‘red’, ...