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MVA
2010
254views Computer Vision» more  MVA 2010»
15 years 3 months ago
Gamma/X-ray linear pushbroom stereo for 3D cargo inspection
For evaluating the contents of trucks, containers, cargo, and passenger vehicles by a non-intrusive gamma-ray or X-ray imaging system to determine the possible presence of contrab...
Zhigang Zhu, Yu-Chi Hu, Li Zhao
124
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PAMI
2010
192views more  PAMI 2010»
15 years 3 months ago
Esaliency (Extended Saliency): Meaningful Attention Using Stochastic Image Modeling
Computer-vision attention processes allocate computational resources to different parts of visual input and can lead to faster object recognition and image analysis. This paper p...
Tamar Avraham, Michael Lindenbaum
ICIP
2006
IEEE
16 years 6 months ago
Spatio-Temporal Scene Level Error Concealment for Shape and Texture Data in Segmented Video Content
In this paper, a novel shape and texture error concealment technique for segmented object-based video scenes is proposed. This technique is different from existing concealment tec...
Luis Ducla Soares, Fernando Pereira
ICMCS
2006
IEEE
120views Multimedia» more  ICMCS 2006»
15 years 10 months ago
Movie-Based Multimedia Matrix Library
The paper describes a library supporting effective programming and design of matrix algorithms and programs. The important feature of proposed library is the visual algorithm repr...
Dmitry A. Vazhenin, Alexander Vazhenin
152
Voted
ACMACE
2005
ACM
15 years 10 months ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...