Abstract--This paper explores the possibilities of using monocular simultaneous localization and mapping (SLAM) algorithms in systems with more than one camera. The idea is to comb...
— In this paper we are proposing an improved cut detection algorithm adapted to the animation movies domain. A cut is the direct concatenation of two different shots and produces...
Bogdan Ionescu, Patrick Lambert, Didier Coquin, Va...
Object space (OS) parallelization of an efficient direct volume rendering algorithm for unstructured grids on distributed-memory architectures is investigated. The adaptive OS de...
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
A way to create effective stylized line drawings is to draw strokes that start and stop at visible portions along the silhouette of an object to be portrayed. In computer graphics...