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VLUDS
2010
158views Visualization» more  VLUDS 2010»
14 years 4 months ago
Cartography of Mars in a Virtual Reality Environment
This work aims to investigate the suitability of applying Virtual Reality techniques in the exploration of Mars terrain features in order to support the creation of topographic ma...
Rolf Westerteiger
CVPR
2011
IEEE
14 years 4 months ago
Global Contrast based Salient Region Detection
Reliable estimation of visual saliency allows appropriate processing of images without prior knowledge of their content, and thus remains an important step in many computer vision ...
Ming-Ming Cheng, Guo-Xin Zhang, Niloy J. Mitra, Xi...
ICASSP
2011
IEEE
14 years 1 months ago
No-reference bit stream model for video quality assessment of h.264/AVC video based on packet loss visibility
In this paper, a no reference bit stream model for quality assessment of SD and HD H.264/AVC video sequences based on packet loss visibility is proposed. The method considers the ...
Savvas Argyropoulos, Alexander Raake, Marie-Neige ...
ICASSP
2011
IEEE
14 years 1 months ago
Motion-decision based spatiotemporal saliency for video sequences
An adaptive spatiotemporal saliency algorithm for video attention detection using motion vector decision is proposed, motivated by the importance of motion information in video se...
Yaping Zhu, Natan Jacobson, Hong Pan, Truong Q. Ng...
GRAPHICSINTERFACE
2011
14 years 1 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...