We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
Java program debugging was investigated in computer science students who used a software debugging environment (SDE) that provided concurrently displayed, adjacent, multiple and l...
Pablo Romero, Rudi Lutz, Richard Cox, Benedict du ...
n support in a user interface toolkit: flexible, robust, and reusable abstractions SE Hudson, JT Stasko - 1993 - ACM Press New York, NY, USA 62 1992: Two-handed gesture in multi-mo...
Network topology discovery for the large IP networks is a very well studied area of research. Most of the previous work focus on improving the efficiency in terms of time and compl...
This paper explores the use of multi-dimensional trees to provide spatial and temporal e ciencies in imaging large data sets. Each node of the tree contains a model of the data in...