Understanding performance and related issues in a complex system requires analyzing where and why the program spends its resources. In a reactive system such as a interactive appl...
This paper presents a new GUI architecture for creating advanced interfaces. This model is based on a limited set of general principles that improve flexibility and provide capabi...
In this paper, we describe a technique to animate volumes using a volumetric skeleton. The skeleton is computed from the actual volume, based on a reversible thinning procedure us...
Nikhil Gagvani, Deepak R. Kenchammana-Hosekote, De...
The problem of programming a robot t o carry out a systematic exploration of its environment using realistic sensors is considered in this paper. The robot is modelled as a single...
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the rea...