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SIGUCCS
2000
ACM
15 years 9 months ago
Three Years in the Solution Center
After thirty-plus years of making small “mid-course corrections” types of changes to the support paradigm, many on the Iowa State University campus thought it was time to make...
Frank Poduska
ISMAR
2009
IEEE
15 years 11 months ago
Dynamic seethroughs: Synthesizing hidden views of moving objects
This paper presents a method to create an illusion of seeing moving objects through occluding surfaces in a video. This illusion is achieved by transferring information from a cam...
Peter Barnum, Yaser Sheikh, Ankur Datta, Takeo Kan...
IROS
2007
IEEE
210views Robotics» more  IROS 2007»
15 years 11 months ago
Extrinsic self calibration of a camera and a 3D laser range finder from natural scenes
— In this paper, we describe a new approach for the extrinsic calibration of a camera with a 3D laser range finder, that can be done on the fly. This approach does not require an...
Davide Scaramuzza, Ahad Harati, Roland Siegwart
MM
2006
ACM
108views Multimedia» more  MM 2006»
15 years 11 months ago
Video search reranking via information bottleneck principle
We propose a novel and generic video/image reranking algorithm, IB reranking, which reorders results from text-only searches by discovering the salient visual patterns of relevant...
Winston H. Hsu, Lyndon S. Kennedy, Shih-Fu Chang
147
Voted
DIGRA
2005
Springer
15 years 10 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle