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VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 5 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
VIS
2004
IEEE
169views Visualization» more  VIS 2004»
16 years 5 months ago
Rendering Implicit Flow Volumes
Traditional flow volumes construct an explicit geometrical or parametrical representation from the vector field. The geometry is updated interactively and then rendered using an u...
Daqing Xue, Caixia Zhang, Roger Crawfis
ISBI
2008
IEEE
16 years 4 months ago
Integrated profiling of cell surface protein and nuclear marker for discriminant analysis
Cell membrane proteins play an important role in tissue architecture and cell-cell communication. We hypothesize that segmentation and multivariate characterization of the distrib...
Ju Han, Hang Chang, Kumari L. Andarawewa, Paul Yas...
CHI
2005
ACM
16 years 4 months ago
Studying the effectiveness of MOVE: a contextually optimized in-vehicle navigation system
In-vehicle navigation has changed substantially in recent years, due to the advent of computer generated maps and directions. However, these maps are still problematic, due to a m...
Joonhwan Lee, Jodi Forlizzi, Scott E. Hudson
PCM
2005
Springer
119views Multimedia» more  PCM 2005»
15 years 9 months ago
Haptic Interaction with Depth Video Media
Abstract. In this paper we propose a touch enabled video player system. A conventional video player only allows viewers to passively experience visual and audio media. In virtual e...
Jongeun Cha, Seung Man Kim, Ian Oakley, Jeha Ryu, ...