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APGV
2004
ACM
128views Visualization» more  APGV 2004»
15 years 3 months ago
Distance perception in real and virtual environments
Jodie M. Plumert, Joseph K. Kearney, James F. Crem...
3DPVT
2002
IEEE
131views Visualization» more  3DPVT 2002»
15 years 2 months ago
Octree approximation and compression methods
Techniques are presented to progressively approximate and compress in a lossless manner two-colored (i.e. binary) 3D objects (as well as objects of arbitrary dimensionality). The ...
Hanan Samet, Andrzej Kochut
ICCSA
2004
Springer
15 years 3 months ago
GTVIS: Fast and Efficient Rendering System for Real-Time Terrain Visualization
The paper presents an improved scheme for the visualization of 3D terrain in real-time using Digital Elevation Model (DEM). The method is primarily based on a modified version of R...
Russel A. Apu, Marina L. Gavrilova
RT
2001
Springer
15 years 2 months ago
Polyhedral Visual Hulls for Real-Time Rendering
We present new algorithms for creating and rendering visual hulls in real-time. Unlike voxel or sampled approaches, we compute an exact polyhedral representation for the visual hul...
Wojciech Matusik, Chris Buehler, Leonard McMillan