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AMDO
2004
Springer
15 years 3 months ago
Real Time Segmentation and Tracking of Face and Hands in VR Applications
We describe a robust real-time 3D tracking system of the extreme limbs of the upper human body, i.e., the hands and the face. The goal of the system is that it can be used as a per...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
ICVS
2001
Springer
15 years 2 months ago
A Real-Time Vision Module for Interactive Perceptual Agents
Interactive robotics demands real-time visual information about the environment. Real time vision processing, however, places a heavy load on the robot’s limited resources, and m...
Bruce A. Maxwell, Nathaniel Fairfield, Nikolas Joh...
85
Voted
ESWA
2008
292views more  ESWA 2008»
14 years 9 months ago
Web mining based on Growing Hierarchical Self-Organizing Maps: Analysis of a real citizen web portal
This work is focused on the usage analysis of a citizen web portal, Infoville XXI (http://www.infoville.es) by means of Self-Organizing Maps (SOM). In this paper, a variant of the...
Antonio Soriano-Asensi, José David Mart&iac...
CVPR
2012
IEEE
13 years 3 days ago
Real time robust L1 tracker using accelerated proximal gradient approach
Recently sparse representation has been applied to visual tracker by modeling the target appearance using a sparse approximation over a template set, which leads to the so-called ...
Chenglong Bao, Yi Wu, Haibin Ling, Hui Ji
60
Voted
APGV
2005
ACM
112views Visualization» more  APGV 2005»
15 years 3 months ago
A framework for comparing task performance in real and virtual scenes
In this paper, we describe a framework for comparing task performance in real and virtual environments. Realistic graphics, rear projection, haptics and rapid prototyping are used...
Sarah Howlett, Richard Lee, Carol O'Sullivan