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VRST
2005
ACM
15 years 3 months ago
Real time tracking of high speed movements in the context of a table tennis application
In this paper we summarize the experiences we made with the implementation of a table tennis application. After describing the hardware necessities of our system we give insight i...
Stephan Rusdorf, Guido Brunnett
CDVE
2005
Springer
15 years 3 months ago
A Constraint Maintenance Strategy and Applications in Real-Time Collaborative Environments
A constraint expresses a relationship among one or more variables. Constraints are very useful in the development of collaborative applications, such as collaborative CAD and CASE ...
Kai Lin, David Chen, Chengzheng Sun, R. Geoff Drom...
NIME
2004
Springer
105views Music» more  NIME 2004»
15 years 3 months ago
The Slidepipe: A Timeline-Based Controller for Real-Time Sample Manipulation
When working with sample-based media, a performer is managing timelines, loop points, sample parameters and effects parameters. The Slidepipe is a performance controller that give...
Mark Argo
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
15 years 3 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
DAGM
2003
Springer
15 years 3 months ago
Real-Time Recognition of 3D-Pointing Gestures for Human-Machine-Interaction
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
Kai Nickel, Rainer Stiefelhagen