Vector field rendering is difficult in 3D because the vector icons overlap and hide each other. We propose four different techniques for visualizing vector fields only near surfac...
Real world images often contain similar objects but with different rotations, noise, or other visual alterations. Vision systems should be able to recognize objects regardless of ...
How do real graphs evolve over time? What are "normal" growth patterns in social, technological, and information networks? Many studies have discovered patterns in stati...
Jure Leskovec, Jon M. Kleinberg, Christos Faloutso...
The educationally disadvantaged people in contextaware computing are those without any programming experience, and are unable to build context-aware applications with the current ...
There are numerous algorithms in graphics and visualization whose performance is known to decay as the topological complexity of the input increases. On the other hand, the standa...