In this paper we propose a 3D reconstruction algorithm by combining shape from silhouette with stereo. Visual hull of the object is first derived from multi-view silhouette image...
IGW is a software environment for real-time 2D and 3D groundwater modeling. The software functions as a ``numerical laboratory'' in which the modeler can freely explore:...
Ego-motion estimation for an agile single camera moving through general, unknown scenes becomes a much more challenging problem when real-time performance is required rather than ...
Classifying materials from their appearance is a challenging problem, especially if illumination and pose conditions are permitted to change: highlights and shadows caused by 3D st...
Eric Hayman, Barbara Caputo, Mario Fritz, Jan-Olof...
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...