The analysis of human action captured in video sequences has been a topic of considerable interest in computer vision. Much of the previous work has focused on the problem of acti...
Assessing software quality and understanding how events in its evolution have lead to anomalies are two important steps toward reducing costs in software maintenance. Unfortunatel...
Guillaume Langelier, Houari A. Sahraoui, Pierre Po...
This research proposes 3D graphical agents in the role of virtual presenters with a new type of functionality – the capability to process and respond to visual attention of users...
Arjen Hoekstra, Helmut Prendinger, Nikolaus Bee, D...
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
This paper describes the HOMERE system: a multimodal system dedicated to visually impaired people to explore and navigate inside virtual environments. The system addresses three m...