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DIGRA
2003
Springer
15 years 5 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
94
Voted
CHI
2005
ACM
16 years 29 days ago
Modal spaces: spatial multiplexing to mediate direct-touch input on large displays
We present a new interaction technique for large directtouch displays called Modal Spaces. Modal interfaces require the user to keep track of the state of the system. The Modal Sp...
Katherine Everitt, Chia Shen, Kathy Ryall, Clifton...
113
Voted
VRST
2004
ACM
15 years 6 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
103
Voted
ICIP
2007
IEEE
16 years 2 months ago
Common Spatial Pattern Discovery by Efficient Candidate Pruning
Automatically discovering common visual patterns in images is very challenging due to the uncertainties in the visual appearances of such spatial patterns and the enormous computa...
Junsong Yuan, Zhu Li, Yun Fu, Ying Wu, Thomas S. H...
116
Voted
SOFTVIS
2010
ACM
15 years 23 days ago
3D kiviat diagrams for the interactive analysis of software metric trends
Previous techniques for visualizing time-series of multivariate data mostly plot the time along additional axes, are often complex, and does not support intuitive interaction. In ...
Andreas Kerren, Ilir Jusufi