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DIGRA
2003
Springer
15 years 4 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
CHI
2005
ACM
15 years 11 months ago
Modal spaces: spatial multiplexing to mediate direct-touch input on large displays
We present a new interaction technique for large directtouch displays called Modal Spaces. Modal interfaces require the user to keep track of the state of the system. The Modal Sp...
Katherine Everitt, Chia Shen, Kathy Ryall, Clifton...
VRST
2004
ACM
15 years 4 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
ICIP
2007
IEEE
16 years 14 days ago
Common Spatial Pattern Discovery by Efficient Candidate Pruning
Automatically discovering common visual patterns in images is very challenging due to the uncertainties in the visual appearances of such spatial patterns and the enormous computa...
Junsong Yuan, Zhu Li, Yun Fu, Ying Wu, Thomas S. H...
SOFTVIS
2010
ACM
14 years 11 months ago
3D kiviat diagrams for the interactive analysis of software metric trends
Previous techniques for visualizing time-series of multivariate data mostly plot the time along additional axes, are often complex, and does not support intuitive interaction. In ...
Andreas Kerren, Ilir Jusufi