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ICPP
2008
IEEE
15 years 9 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
GIS
2009
ACM
15 years 8 months ago
GeoDec: a multi-layered query processing framework for spatio-temporal data
Harnessing the potential of today’s ever growing and dynamic geospatial data requires the development of novel visual analysis interfaces, tools and technologies. In this paper,...
Luciano Nocera, Arjun Rihan, Songhua Xing, Ali Kho...
COOPIS
1997
IEEE
15 years 7 months ago
An Ontology Tool for Query Formulation in an Agent-Based Context
This paper describes how query formulation can be made simple and less complicated by using ontologies. It takes a brief look at several advantages of using ontologies in a distri...
Kuhanandha Mahalingam, Michael N. Huhns
AINA
2007
IEEE
15 years 7 months ago
On the Design of an Efficient Architecture for Supporting Large Crowds of Autonomous Agents
Crowd simulations require both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allo...
Miguel Lozano, Pedro Morillo, Juan M. Orduñ...
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SOCA
2007
IEEE
15 years 9 months ago
A Service-oriented Architecture for Business Intelligence
Business intelligence is a business management term used to describe applications and technologies which are used to gather, provide access to and analyze data and information abo...
Liya Wu, Gilad Barash, Claudio Bartolini