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JPDC
2008
134views more  JPDC 2008»
14 years 11 months ago
Analyzing the performance of a cluster-based architecture for immersive visualization systems
Cluster computing has become an essential issue for designing immersive visualization systems. This paradigm employs scalable clusters of commodity computers with much lower costs...
Pedro Morillo, Aron Bierbaum, Patrick Hartling, Ma...
ICVS
2003
Springer
15 years 5 months ago
A Software Architecture for Distributed Visual Tracking in a Global Vision Localization System
The paper considers detecting and tracking multiple moving objects in real time by a multiagent active vision system. The main objective of the envisioned system is to maintain an ...
Sinisa Segvic, Slobodan Ribaric
IPPS
1998
IEEE
15 years 4 months ago
An Architecture for Network Resource Monitoring in a Distributed Environment
As part of its HiPer-D Program, the United States Navy is developing an experimental distributed system which achieves survivability by dynamically reconfiguring the system using ...
Philip M. Irey IV, Robert W. Hott, David T. Marlow
IJPP
2010
156views more  IJPP 2010»
14 years 9 months ago
ForestGOMP: An Efficient OpenMP Environment for NUMA Architectures
Exploiting the full computational power of current hierarchical multiprocessor machines requires a very careful distribution of threads and data among the underlying non-uniform ar...
François Broquedis, Nathalie Furmento, Bric...
ISRR
2001
Springer
109views Robotics» more  ISRR 2001»
15 years 4 months ago
Probabilistic Adaptive Agent Based System for Dynamic State Estimation using Multiple Visual Cues
Most of current machine vision systems suffer from a lack of flexibility to account for the high variability of unstructured environments. Here, as the state of the world evolves ...
Alvaro Soto, Pradeep K. Khosla