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GRAPHICSINTERFACE
2008
15 years 1 months ago
Semantic pointing for object picking in complex 3D environments
Today's large and high-resolution displays coupled with powerful graphics hardware offer the potential for highly realistic 3D virtual environments, but also cause increased ...
Niklas Elmqvist, Jean-Daniel Fekete
GRAPHITE
2003
ACM
15 years 5 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
DATE
2005
IEEE
180views Hardware» more  DATE 2005»
15 years 5 months ago
A Coprocessor for Accelerating Visual Information Processing
Visual information processing will play an increasingly important role in future electronics systems. In many applications, e.g. video surveillance cameras, data throughput of mic...
Walter Stechele, L. Alvado Cárcel, Stephan ...
ICRA
2005
IEEE
143views Robotics» more  ICRA 2005»
15 years 5 months ago
The vSLAM Algorithm for Robust Localization and Mapping
— This paper presents the Visual Simultaneous Localization and Mapping (vSLAMTM ) algorithm, a novel algorithm for simultaneous localization and mapping (SLAM). The algorithm is ...
Niklas Karlsson, Enrico Di Bernardo, James P. Ostr...
GRAPHICSINTERFACE
2000
15 years 1 months ago
Image-Based Virtual Camera Motion Strategies
This paper presents an original solution to the camera control problem in a virtual environment. Our objective is to present a general framework that allows the automatic control ...
Éric Marchand, Nicolas Courty