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VISUALIZATION
2005
IEEE
15 years 6 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
VISUALIZATION
1996
IEEE
15 years 4 months ago
Hierarchical and Parallelizable Direct Volume Rendering for Irregular and Multiple Grids
A general volume rendering technique is described that efficiently produces images of excellent quality from data defined over irregular grids having a wide variety of formats. Re...
Jane Wilhelms, Allen Van Gelder, Paul Tarantino, J...
122
Voted
SIGGRAPH
2000
ACM
15 years 4 months ago
Accessible animation and customizable graphics via simplicial configuration modeling
Our goal is to embed free-form constraints into a graphical model. With such constraints a graphic can maintain its visual integrity--and break rules tastefully--while being manip...
Tom Ngo, Doug Cutrell, Jenny Dana, Bruce Randall D...
RT
2004
Springer
15 years 6 months ago
All-Frequency Relighting of Non-Diffuse Objects using Separable BRDF Approximation
This paper presents a technique, based on pre-computed light transport and separable BRDF approximation, for interactive rendering of non-diffuse objects under all-frequency envir...
Rui Wang 0003, John Tran, David P. Luebke
110
Voted
IJCAI
2007
15 years 2 months ago
Learning to Walk through Imitation
Programming a humanoid robot to walk is a challenging problem in robotics. Traditional approaches rely heavily on prior knowledge of the robot's physical parameters to devise...
Rawichote Chalodhorn, David B. Grimes, Keith Groch...