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» Visualizing live software systems in 3D
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AUIC
2006
IEEE
15 years 5 months ago
An interface test-bed for 'Kansei' filters using the touch designer visual programming environment
In the context of a larger project dealing with kansei analysis of movement, we present a basic method for applying real-time filters to human motion capture data in order to modi...
Rodney Berry, Masahide Naemura, Yuichi Kobayashi, ...
ICVS
2003
Springer
15 years 4 months ago
A Software Architecture for Distributed Visual Tracking in a Global Vision Localization System
The paper considers detecting and tracking multiple moving objects in real time by a multiagent active vision system. The main objective of the envisioned system is to maintain an ...
Sinisa Segvic, Slobodan Ribaric
89
Voted
ICSE
2009
IEEE-ACM
15 years 4 months ago
Visual exploration of large-scale evolving software
The comprehensive understanding of today’s software systems is a daunting activity, because of the sheer size and complexity that such systems exhibit. Moreover, software system...
Richard Wettel
ENVSOFT
2006
60views more  ENVSOFT 2006»
14 years 11 months ago
Interactive Ground Water (IGW)
IGW is a software environment for real-time 2D and 3D groundwater modeling. The software functions as a ``numerical laboratory'' in which the modeler can freely explore:...
Shu-Guang Li, Qun Liu
CGA
2011
14 years 3 months ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee