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EVOW
2009
Springer
15 years 10 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
129
Voted
SEFM
2009
IEEE
15 years 10 months ago
Specifying Interacting Components with Coordinated Concurrent Scenarios
Abstract. We introduce a visual notation for local specification of concurrent components based on message sequence charts (MSCs). Each component is a finite-state machine whose ...
Prakash Chandrasekaran, Madhavan Mukund
130
Voted
ICRA
2009
IEEE
157views Robotics» more  ICRA 2009»
15 years 10 months ago
From pixels to objects: Enabling a spatial model for humanoid social robots
— This work adds the concept of object to an existent low-level attention system of the humanoid robot iCub. The objects are defined as clusters of SIFT visual features. When th...
Dario Figueira, Manuel Lopes, Rodrigo M. M. Ventur...
115
Voted
ICRA
2009
IEEE
148views Robotics» more  ICRA 2009»
15 years 10 months ago
Graph-based robust shape matching for robotic application
— Shape is one of the useful information for object detection. The human visual system can often recognize objects based on the 2-D outline shape alone. In this paper, we address...
Hanbyul Joo, Yekeun Jeong, Olivier Duchenne, Seong...
159
Voted
ICTAI
2009
IEEE
15 years 10 months ago
Change Tracer: Tracking Changes in Web Ontologies
Knowledge constantly grows in scientific discourse and is revised over time by domain experts. The body of knowledge will get structured and refined as the Communities of Practice...
Asad Masood Khattak, Khalid Latif, Manhyung Han, S...
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