In the real world, the human eye is confronted with a wide range of luminances from bright sunshine to low night light. Our eyes cope with this vast range of intensities by adapta...
The results of a project aimed to the study, reconstruction and presentation to the public of a monument disassembled and dispersed, the mausoleum of the emperor Arrigo VII, are p...
Clara Baracchini, Antonio Brogi, Marco Callieri, L...
Maps of physical environments and geographical areas are pervasively exploited in many human activities. Electronic maps of virtual worlds have been studied and proven to be usefu...
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Abstract. Programming GUIs with conventional GUI APIs is notoriously tedious. In these notes we present the GEC toolkit in which the programmer can create user interfaces without a...
Peter Achten, Marko C. J. D. van Eekelen, Rinus Pl...