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WSCG
2004
160views more  WSCG 2004»
15 years 1 months ago
Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes
We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
Timo Ropinski, Klaus Hinrichs

Book
1630views
16 years 11 months ago
Vision: a computational investigation into the human representation and processing of visual information
"What does it mean, to see? The plain man's answer (and Aristotle's, too) would be, to know what is where by looking. In other words, vision is the process of discov...
David Marr
CSE
2009
IEEE
15 years 6 months ago
A Visual Interface for Social Information Filtering
Abstract—Collaborative or “Social” filtering has been successfully deployed over the years as a technique for analysing large amounts of user-preference knowledge to predict...
John O'Donovan, Brynjar Gretarsson, Svetlin Bostan...