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VR
2011
IEEE
286views Virtual Reality» more  VR 2011»
14 years 1 months ago
Shadow walking: An unencumbered locomotion technique for systems with under-floor projection
When viewed from below, a user’s feet cast shadows onto the floor screen of an under-floor projection system, such as a sixsided CAVE. Tracking those shadows with a camera provi...
David J. Zielinski, Ryan P. McMahan, Rachel B. Bra...
RT
2004
Springer
15 years 3 months ago
Generalized Displacement Maps
In this paper, we introduce a real-time algorithm to render the rich visual effects of general non-height-field geometric details, known as mesostructure. Our method is based on ...
Xi Wang, Xin Tong, Stephen Lin, Shi-Min Hu, Bainin...
EJASP
2010
158views more  EJASP 2010»
14 years 4 months ago
A Fully Automated Method to Detect and Segment a Manufactured Object in an Underwater Color Image
In this work we propose a fully automated active contours based method for the detection and the segmentation of a moored manufactured object in an underwater image. Detection of o...
Christian Barat, Ronald Robert Phlypo
GRAPHICSINTERFACE
2008
14 years 11 months ago
Quality scalability of soft shadow mapping
Recently, several soft shadow mapping algorithms have been introduced which extract micro-occluders from a shadow map and backproject them on the light source to approximately det...
Michael Schwarz, Marc Stamminger
ISVC
2009
Springer
15 years 4 months ago
Fast Occlusion Sweeping
While realistic illumination significantly improves the visual quality and perception of rendered images, it is often very expensive to compute. In this paper, we propose a new al...
Mayank Singh, Cem Yuksel, Donald H. House