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VR
2011
IEEE
286views Virtual Reality» more  VR 2011»
14 years 5 months ago
Shadow walking: An unencumbered locomotion technique for systems with under-floor projection
When viewed from below, a user’s feet cast shadows onto the floor screen of an under-floor projection system, such as a sixsided CAVE. Tracking those shadows with a camera provi...
David J. Zielinski, Ryan P. McMahan, Rachel B. Bra...
RT
2004
Springer
15 years 6 months ago
Generalized Displacement Maps
In this paper, we introduce a real-time algorithm to render the rich visual effects of general non-height-field geometric details, known as mesostructure. Our method is based on ...
Xi Wang, Xin Tong, Stephen Lin, Shi-Min Hu, Bainin...
EJASP
2010
158views more  EJASP 2010»
14 years 8 months ago
A Fully Automated Method to Detect and Segment a Manufactured Object in an Underwater Color Image
In this work we propose a fully automated active contours based method for the detection and the segmentation of a moored manufactured object in an underwater image. Detection of o...
Christian Barat, Ronald Robert Phlypo
GRAPHICSINTERFACE
2008
15 years 2 months ago
Quality scalability of soft shadow mapping
Recently, several soft shadow mapping algorithms have been introduced which extract micro-occluders from a shadow map and backproject them on the light source to approximately det...
Michael Schwarz, Marc Stamminger
ISVC
2009
Springer
15 years 8 months ago
Fast Occlusion Sweeping
While realistic illumination significantly improves the visual quality and perception of rendered images, it is often very expensive to compute. In this paper, we propose a new al...
Mayank Singh, Cem Yuksel, Donald H. House