Sciweavers

5595 search results - page 25 / 1119
» Visualizing the shadows of Information
Sort
View
CHI
2005
ACM
15 years 10 months ago
Virtual rear projection: do shadows matter?
Rear projection of large-scale upright displays is often preferred over front projection because of the lack of shadows that occlude the projected image. However, rear projection ...
Jay Summet, Gregory D. Abowd, Gregory M. Corso, Ja...
VIIP
2001
14 years 11 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
CVPR
1999
IEEE
15 years 11 months ago
Illumination Distribution from Shadows
The image irradiance of a three-dimensional object is known to be the function of three components: the distribution of light sources, the shape, and reflectance of a real object ...
Imari Sato, Yoichi Sato, Katsushi Ikeuchi
CGF
2002
149views more  CGF 2002»
14 years 9 months ago
Using Perceptual Texture Masking for Efficient Image Synthesis
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors d...
Bruce Walter, Sumanta N. Pattanaik, Donald P. Gree...
CSCW
2002
ACM
14 years 9 months ago
The use of visual information in shared visual spaces: informing the development of virtual co-presence
A shared visual workspace is one where multiple people can see the same objects at roughly the same time. We present findings from an experiment investigating the effects of share...
Robert E. Kraut, Darren Gergle, Susan R. Fussell