A spoken language generation system has been developed that learns to describe objects in computer-generated visual scenes. The system is trained by a `show-and-tell' procedu...
We introduce SoftGUESS, a code clone exploration system. SoftGUESS is built on the more general GUESS system which provides users with a mechanism to interactively explore graph s...
In this paper, we present a new recognition system for the fast detection and classification of objects in spatial 3D data. The system consists of two main components: A biologic...
We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
We present a scalable visualization technique for automatic animation of data-flow visual program execution. We also show a framework to assist programmers' browsing tasks by...