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AUIC
2002
IEEE
15 years 10 months ago
Computer-Aided Sketching to Capture Preliminary Design
This paper describes the vital role of freehand sketching in the design process. When designers first tackle a design problem they usually do so by sketching. We will explore the ...
Mark D. Apperley, Beryl Plimmer
ENVSOFT
2006
60views more  ENVSOFT 2006»
15 years 5 months ago
Interactive Ground Water (IGW)
IGW is a software environment for real-time 2D and 3D groundwater modeling. The software functions as a ``numerical laboratory'' in which the modeler can freely explore:...
Shu-Guang Li, Qun Liu
CHI
2003
ACM
16 years 5 months ago
AuraMirror: artistically visualizing attention
We present AuraMirror, a system that visualizes virtual windows of attention: the commodity of visual attention people exchange during interactions in small groups. AuraMirror act...
Alexander W. Skaburskis, Jeffrey S. Shell, Roel Ve...
MOBIQUITOUS
2008
IEEE
15 years 11 months ago
A study on user acceptance of error visualization techniques
Location-based services in general require information about the position of certain objects. For instance, for a navigation service the position of the user needs to be known. Th...
Hendrik Lemelson, Thomas King, Wolfgang Effelsberg
ASSETS
2005
ACM
15 years 7 months ago
Verification of computer display pre-compensation for visual aberrations in an artificial eye
The possibility of pre-compensating images in a computer display according to the visual aberrations previously assessed in an optical system (e.g., the computer user’s eye) has...
Miguel Alonso Jr., Armando Barreto, Julie A. Jacko...