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3DPVT
2006
IEEE
149views Visualization» more  3DPVT 2006»
15 years 11 months ago
Depth Images: Representations and Real-Time Rendering
Depth Images are viable representations that can be computed from the real world using cameras and/or other scanning devices. The depth map provides 2-1 2 D structure of the scene...
Pooja Verlani, Aditi Goswami, P. J. Narayanan, She...
3DPVT
2006
IEEE
162views Visualization» more  3DPVT 2006»
15 years 11 months ago
How Far Can We Go with Local Optimization in Real-Time Stereo Matching
Applications such as robot navigation and augmented reality require high-accuracy dense disparity maps in real-time and online. Due to time constraint, most realtime stereo applic...
Liang Wang, Mingwei Gong, Minglun Gong, Ruigang Ya...
3DPVT
2006
IEEE
224views Visualization» more  3DPVT 2006»
15 years 11 months ago
A Bayesian Approach to Building Footprint Extraction from Aerial LIDAR Data
Building footprints have been shown to be extremely useful in urban planning, infrastructure development, and roof modeling. Current methods for creating these footprints are ofte...
Oliver Wang, Suresh K. Lodha, David P. Helmbold
3DPVT
2006
IEEE
169views Visualization» more  3DPVT 2006»
15 years 11 months ago
Angle Independent Bundle Adjustment Refinement
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...
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3DPVT
2006
IEEE
145views Visualization» more  3DPVT 2006»
15 years 11 months ago
Light Source Calibration for IBR and BTF Acquisition Setups
Working with IBR/BTF data requires a complete calibration. Modern setups speed up recordings by using multiple lamps and cameras. Therefore, the calibration task gets more time co...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
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