When an observer moves through a rigid 3D scene, points that are near to the observer move with a different image velocity than points that are far away. The difference between im...
Michael S. Langer, Vincent Chapdelaine-Couture, Ri...
This paper addresses the challenging problem of statistics on images by describing average and variability. We describe computational anatomy tools for building 3-D and spatio-tem...
Guido Gerig, Brad Davis, Peter Lorenzen, Shun Xu, ...
This paper presents a hybrid 1D motion estimation algorithm which combines pixel-based and region-based approaches that can give depth images from translational video sequences wi...
Vanishing points are valuable in many vision tasks such as orientation estimation, pose recovery and 3D reconstruction from a single image. Many methods have been proposed to addr...
With advances in technology, a dynamic real world scene can be captured, represented, and streamed for realistic interaction in 3D using multiple digital cameras and computers. Ho...