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126
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VR
2008
IEEE
156views Virtual Reality» more  VR 2008»
15 years 3 months ago
An Empirical Study of Hear-Through Augmented Reality: Using Bone Conduction to Deliver Spatialized Audio
Augmented reality (AR) is the mixing of computer-generated stimuli with real-world stimuli. In this paper, we present results from a controlled, empirical study comparing three wa...
Robert W. Lindeman, Haruo Noma, Paulo Gonça...
BC
2004
72views more  BC 2004»
15 years 3 months ago
A simple translation in cortical log-coordinates may account for the pattern of saccadic localization errors
During saccadic eye movements, the visual world shifts rapidly across the retina. Perceptual continuity is thought to be maintained by active neural mechanisms that compensate for ...
Rufin van Rullen
CAD
2004
Springer
15 years 3 months ago
Computer modeling approach for microsphere-packed bone scaffold
A computer modeling approach for constructing a three-dimensional microsphere-packed bone graft structure is presented. The modeling approach consists of both geometric and CAD-ba...
Pallavi Lal, Wei Sun
111
Voted
CGF
2004
97views more  CGF 2004»
15 years 3 months ago
Image Interpolation by Pixel-Level Data-Dependent Triangulation
We present a novel image interpolation algorithm. The algorithm can be used in arbitrary resolution enhancement, arbitrary rotation and other applications of still images in conti...
Dan Su, Philip Willis
136
Voted
CGF
2004
94views more  CGF 2004»
15 years 3 months ago
Hardware-Accelerated Rendering of Photo Hulls
This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which i...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
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