Shape from silhouette methods are extensively used to model dynamic and non-rigid objects using binary foreground-background images. Since the problem of reconstructing shapes fro...
We propose a simple and interactive technique for volume illustration by using the difference between the original intensity values and a low-pass filtered copy. This difference, ...
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
In traditional animation, keyframes are modeled and standard graphics pipeline is used to animate the scene. In this paper we consider volume animation where the 30 world and its ...
V. Chandru, N. Mahesh, M. Manivannan, Swami Manoha...
Volumetric energy backprojection captures the effects of myriad physical processes including global illumination and reconstruction. We present a method to perform efficient volu...