Understanding performance and related issues in a complex system requires analyzing where and why the program spends its resources. In a reactive system such as a interactive appl...
It is not uncommon for modern systems to be composed of a variety of interacting services, running across multiple machines in such a way that most developers do not really unders...
We are developing a system for interactive modeling of real world scenes. The acquisition device consists of a video camera enhanced with an attached laser system. As the operator...
Passive sensing of human hand and limb motion is important for a wide range of applications from human-computer interaction to athletic performance measurement. High degree of free...
Abstract. We introduce a visual notation for local specification of concurrent components based on message sequence charts (MSCs). Each component is a finite-state machine whose ...