Recently the notion of power law networks in the context of neural networks has gathered considerable attention. Some empirical results show that functional correlation networks in...
We describe an approach to artificially evolving a drawing robot using implicit fitness functions, which are designed to minimise any direct reference to the line patterns made by ...
Jon Bird, Phil Husbands, Martin Perris, Bill Bigge...
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
This paper empirically investigates the use and behaviour of Evolution Strategies (ES) algorithms on problems such as function optimisation and the use of evolutionary artificial ...
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...