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» Volume Animation Using the Skeleton Tree
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89
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VVS
1998
IEEE
97views Visualization» more  VVS 1998»
15 years 1 months ago
Volume Animation Using the Skeleton Tree
In this paper, we describe a technique to animate volumes using a volumetric skeleton. The skeleton is computed from the actual volume, based on a reversible thinning procedure us...
Nikhil Gagvani, Deepak R. Kenchammana-Hosekote, De...
76
Voted
CGI
2006
IEEE
15 years 3 months ago
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization
To edit or create the animation of a 3D character model has always been an important but time-consuming task, since the animator usually needs to set up the character’s skeleton,...
Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin...
WSCG
2003
219views more  WSCG 2003»
14 years 11 months ago
Animating Scanned Human Models
We present techniques for automatically creating and animating models obtained from human whole body scanned data. A layered model is developed in which the underlying skeleton, s...
João Fradinho Oliveira, Dongliang Zhang, Be...
79
Voted
SG
2005
Springer
15 years 3 months ago
Automatic Cross-Sectioning Based on Topological Volume Skeletonization
: Cross-sectioning is a popular method for visualizing the complicated inner structures of three-dimensional volume datasets. However, the process is usually manual, meaning that a...
Yuki Mori, Shigeo Takahashi, Takeo Igarashi, Yurik...
MSV
2007
14 years 11 months ago
Visualizing the Inner Structure of N-Body Data Using Skeletonization
N-body simulations solve the n-body problem numerically and determine the trajectories of the n point masses. The result of these calculations is a huge amount of data detailing th...
Edward Dale, Hans-Peter Bischof